Showing posts with label Mobile Phone Touch Panel. Show all posts
Showing posts with label Mobile Phone Touch Panel. Show all posts

Tuesday, September 17, 2013

New potential for touch screens found at your fingertips

Our sense of touch is clearly more acute than many realize. A new study by Swedish scientists demystifies the “unknown sense” with first-ever measurements of human tactile perception.

In a ground-breaking study, Swedish scientists have shown that people can detect nano-scale wrinkles while running their fingers upon a seemingly smooth surface. The findings could lead such advances as touch screensfor the visually impaired and other products, says one of the researchers from KTH Royal Institute of Technology in Stockholm.
The study marks the first time that scientists have quantified how people feel, in terms of a physical property. One of the authors, Mark Rutland, Professor of Surface Chemistry, says that the human finger can discriminate between surfaces patterned with ridges as small as 13 nanometres in amplitude and non-patterned surfaces.
“This means that, if your finger was the size of the Earth, you could feel the difference between houses from cars,” Rutland says. “That is one of the most enjoyable aspects of this research. We discovered that a human being can feel a bump corresponding to the size of a very large molecule.”
The research team consisted of Rutland and KTH PhD student Lisa Skedung, and psychologist Birgitta Berglund and PhD student Martin Arvidsson from Stockholm Universiy. Their paper, “Feeling Small: Exploring the Tactile Perception Limits,” was published on September 12 in Scientific Reports. The research was financed by a grant from Vinnova and the Knowledge Foundation to the SP Technical Research Institute of Sweden. Rutland says that the project will pursue applications of the research together with SP.
The study highlights the importance of surface friction and wrinkle wavelength, or wrinkle width – in the tactile perception of fine textures.
When a finger is drawn over a surface, vibrations occur in the finger. People feel these vibrations differently on different structures. The friction properties of the surface control how hard we press on the surface as we explore it. A high friction surface requires us to press less to achieve the optimum friction force.
“This is the breakthrough that allows us to design how things feel and are perceived,” he says. “It allows, for example, for a certain portion of a touch screen on a smartphone to be designed to feel differently by vibration.”
The research could inform the development of the sense of touch in robotics and virtual reality. A plastic touch screen surface could be made to feel like another material, such as fabric or wood, for example. The findings also enable differentiation in product packaging, or in the products themselves. A shampoo, for example, can be designed to change the feel of one’s hair.
With the collaboration of National Institute of Standards and Technology (NIST) material science labs, Rutland and his colleagues produced 16 chemically-identical surfaces with wrinkle wavelengths (or wrinkle widths) ranging from 300 nanometres to 90 micrometres, and amplitudes (or wrinkle heights) of between seven nanometres and 4.5 micrometres, as well as two non-patterned surfaces. The participants were presented with random pairs of surfaces and asked to run their dominant index finger across each one in a designated direction, which was perpendicular to the groove, before rating the similarity of the two surfaces.
The smallest pattern that could be distinguished from the non-patterned surface had grooves with a wavelength of 760 nanometres and an amplitude of only 13 nanometres.
Rutland says that by bringing together professors and PhD students from two different disciplines – surface chemistry and psychology – the team succeeded in creating “a truly psycho-physical study.”
“The important thing is that touch was previously the unknown sense,” Rutland says. “To make the analogy with vision, it is as if we have just revealed how we perceive colour.
“Now we can start using this knowledge for tactile aesthetics in the same way that colours and intensity can be combined for visual aesthetics.”
From:NJYTOUCH

Tuesday, August 20, 2013

Apple Receives Patent for 3D Gesture Control on Touchscreen Devices

The U.S. Patent and Trademark Office (USPTO) published a newly-granted Apple patent(via AppleInsider) addressing a means for extending the multi-touch input present on Apple’s touchscreen devices to the airspace above the screen, allowing for 3D manipulation of objects via 3D gesture inputs.
The patent, which was filed in July 2012 and is entitled “Working with 3D objects”, describes a system that detects both 2D objects in a user interface and a 3D gesture input close to the device’s surface, which then generates a 3D object that is presented in the user interface of the device.
Screen Shot 2013-08-20 at 2.56.00 pm
According to the patent, the device detects the location of the user’s fingers using a combination of both the capacitive touch sensors and the proximity sensors located in the display. The new technology would work in combination with the existing touchscreen controls on the device, and would allow users to lift their fingers off the screen in order to “pull out” a 3D shape from a 2D one (as the drawing in the patent shown above demonstrates), just like in most existing CAD programs.
Techniques and systems that support generating, modifying, and manipulating 3D objects using 3D gesture inputs are disclosed. For example, 3D objects can be generated based on 2D objects. A first user input identifying a 2D object presented in a user interface can be detected, and a second 3D gesture input that includes a movement in proximity to a surface can be detected. A 3D object can be generated based on the 2D object according to the first and second user inputs, and the 3D object can be presented in the user interface where the 3D object can be manipulated by the user.
Screen Shot 2013-08-20 at 3.13.20 pm
Other uses for the new technology include the ability to use 3D gestures to sculpt using virtual clay-like materials and to change parameters such as shadows, brightness, textures and more. The patent may mark Apple’s move to push the iPad more as a creative device which can be used in a variety of industries, including computer-aided design (CAD).
The idea of controlling a device using gestures is not new, however. The Samsung Galaxy S4 currently features a technology known as “Air Gesture”, which allows the user to control their device using a number of simple gestures. But Apple’s patent covers different technology — whereas Samsung uses a light sensor to detect the user’s gestures, Apple’s technology would instead be embedded into the device’s screen.
From:NJYTOUCH

Wednesday, August 14, 2013

Are touchscreen laptops the best of both worlds?

May 2013 showed some promising results for IT, with year-on-year growth rates of 22.4 per cent in volume and 4.1 per cent in value compared to last year. This growth was mostly contributed by the B2B channel which grew by 58 per cent in volume and 6.5 per cent in value. The consumer channel showed mixed results growing by 2.5 per cent in value but declining by 1.7 per cent in volume.
Media tablets, software and communication devices were the biggest drivers of growth in the IT market. Media tablets grew by 82 per cent in sales units year-on-year in the Consumer Channel. Tablets growth is declining and may not be the engine of growth for IT for much longer. In March and April, the PC market survived the impact of various factors affecting its growth. However, in May, it suffered from decline.
Unit sales of notebooks dropped by 7.6 per cent in May compared to the same period last year in the consumer channel, however sales value only dropped by 6.1 per cent. This is the first month in 2013 when notebooks have shown growth in the average selling price (ASP) when compared to last year. Growth in ASP can be attributed to the availability of higher spec models at a more affordable price. Internal research on price and demand elasticity shows that £350 is a sweet spot for the PC market. There is a significant spike in sales as soon as high spec models come closer to the £350 price point. Given the ASP drop in high spec models to match consumers’ affordability, incremental innovation is critical to keep the PC market into growth.
The touchscreen interface has travelled all the way from 3.5-inch screen size format smartphones to 9.7- inch screen size format tablets. Initial touchscreen PCs sales have been positive. The question is can touchscreen give that incremental value growth to PCs in the long term? Sales value share was between six per cent and seven per cent of the notebooks market in the last three months. Initial success has been mostly in 11.6-inch, and prices are close to £350. Justifying the value for dual interface PCs on the large screen size format like 14-inch is a challenge.
There have been major game console launches this year and lots of smartphone launches are also scheduled throughout the second half of 2013. The challenge for touchscreen PCs is to justify their value and maintain sales growth in the long term, whilst maintaining a price premium and thus satisfying both manufacturers and consumers.
from:NJYTOUCH

Thursday, January 17, 2013

ViewSonic Smart Display VSD220 Review


It’s hard to review ViewSonic’s new Smart Display VSD220 without thinking back to another of the company’s unusual products that we reviewed almost a decade ago: the Air Panel V110.
The Air Panel used Microsoft’s “Smart Display” technology to essentially let you remotely control your PC over Wi-Fi for browsing and MP3 streaming. Not to rehash ancient history, but Smart Display was just another charred carcass on the long road to a successful consumer tablet computer.
Besides functioning as a desktop-size Android device, the VSD220 can serve as a stand-alone touchscreen monitor for a full-fledged PC.
ViewSonic’s new Smart Display VSD220, though, is actually nothing like its predecessor and, in fact, shows how much the world has turned. While the Air Panel tried to leverage desktop power, the new Smart Display VSD220 reverses the tide by leveraging tablet technology in a desktop.
The Smart Display VSD220 is essentially a 22-inch, 1920×1080 touch-enabled monitor withAndroid 4.0.4 in it. That’s right, there’s no need to hook it up to a PC—you just run Android directly on the monitor. Think of it as an Android-in-one.
The unit features a dual-core, 1GHz TI OMAP 4428 Cortex CPU with a PowerVR SGX 540 GPU. The screen is an LED side-lit panel with optical touch sensors. Unlike the capacitive-touch overlay that your tablet or phone uses, optical is actually affordable in a large screen. A capacitive-touch panel alone at 22-inches would cost about $900.
The unit sports two standard USB ports on the right, a Micro USB port on the left, Ethernet, audio out, Micro HDMI in, and a microSD slot. Android has had USB HID support for some time and adding a USB mouse and keyboard to the VSD220 let us navigate the interface and type mostly without issue. Some of the apps we ran, such as Minecraft, ran only with touch.
In performance, the unit was incredibly underwhelming. We couldn’t find the data sheet for the OMAP 4428, but we’d guess that it’s two notches below the OMAP 4430 used in the Kindle Fire. As much as the original Fire was a breakthrough tablet, performance on it sucked. In scrolling and panning, you can tell the OMAP4430 and PowerVR SGX GPU are underwater here. The situation is not helped by the OMAP’s support for only dual-channel low-power DDR2. Just as with a notebook or desktop PC, the more memory bandwidth you can get, the more performance you’ll see in your applications.
Although it’s not a direct comparison, we decided to see how the Smart Display VSD220 compared to Google’s Nexus 7 tablet in a few benchmarks. The result was ugly for the ViewSonic.
We know that performance isn’t the top check-off item on thin-client OSes, but we’d like smooth scrolling at least. ViewSonic engineers surmised that the slow performance could be from the optical digitizer, which doesn’t have the resolution of capacitive touch—but the unit felt slow using the mouse to move around, as well.
By now, we’re sure you’re asking the pesky “why even build such a device?” question. At this point, we don’t know. We understand that some computer phobes may find such a low-maintenance device appealing, but for all others, we’d suggest a pass. The unit does have one redeeming quality: Hook an HDMI and USB cable to your PC, and you can run it as a touch-enabled panel for Windows 8.
But for us to even consider this device, we’d want a faster CPU and GPU along with an optimized OS such as Jelly Bean. Then we’ll talk.

Friday, January 11, 2013

Apple Rumored To Be Testing Foxconn Subsidiary’s Touch Panels For Next iPad mini


Apple is already working with Foxconn on the touch display panels to be used on the second-generation iPad mini, reports The China Times.
Specifically, the Cupertino-based tech company is working on the next iPad mini’s display with Shenzhen Century Science & Technology (SCST), a subsidiary of the Chinese manufacturing company.
The current, first-generation iPad mini has a 7.9-inch non-Retina display. As a matter of course, Apple is expected to switch to a Retina panel for the so-called iPad mini 2.
But according to rumors in the industry, Apple is also planning on incorporating monolithic or one-glass solution (OGS) technology for the device’s display.
To this end, sample OGS photomasks from SCST are said to have already been delivered to Apple for testing for the iPad mini 2.
Should an agreement come to fruition between the two parties, SCST will enter Apple’s supply chain as a panel supplier for the device.
SCST is also expected to collaborate with Innolux, which is Taiwan’s largest LCD maker.
If things go according to plan (or according to rumors, at least), SCST will join LG Display and AU Optronics as Apple’s iPad mini display suppliers.